AI Programming: 3D wave based survival
C#, Unity
Unchromed: 3D puzzle platformer
C#, Unity
SWOP: 2D puzzle platformer
C#, Unity
Graphics Programming: Wave based survival
C++, DirectX11, Shaders, PhysX
Explosion Shader: HLSL shader
HLSL, FX composer
Diving helmet: High poly baked on low poly, PBR
3ds Max, Photoshop, Unreal Engine
High poly car: High poly using 3ds Max materials
3ds Max, Photoshop